Efektifitas Latihan Berbasis Virtual Reality terhadap Kemampuan Pengambilan Keputusan Taktis Pemain Futsal: Studi Quasi- Eksperimental

Authors

  • Andri Arif Kustiawan Universitas PGRI Yogyakarta
  • Pomo Warih Adi Universitas Sebelas Maret
  • Agus Pribadi Universitas PGRI Yogyakarta
  • Bimo Alexander Universitas PGRI Yogyakarta
  • Zulham Universitas PGRI Yogyakarta

DOI:

https://doi.org/10.46838/spr.v7i3.1325

Keywords:

virtual reality, tactical decision-making, futsal, quasi-experimental, GPAI

Abstract

Tactical decision-making is a fundamental component influencing futsal players' performance in responding to rapidly changing game situations. However, conventional training methods have limitations in providing representative game simulations, highlighting the need for innovative approaches through Virtual Reality (VR) technology. This study aimed to examine the effectiveness of Virtual Reality-based training on the tactical decision-making ability of members of the Student Sports Club (UKM Bola) at Universitas PGRI Yogyakarta. This study employed a quantitative approach using a quasi-experimental method with a Pretest–Posttest Control Group Design. The participants consisted of 30 students selected through purposive sampling and assigned to an experimental group (n = 15) and a control group (n = 15). The experimental group received Virtual Reality-based training for eight weeks, while the control group participated in conventional futsal training. Tactical decision-making ability was assessed using the Game Performance Assessment Instrument (GPAI). Data were analyzed using descriptive statistics, the Shapiro–Wilk normality test, Levene's homogeneity test, paired-sample t-test, independent-sample t-test, and Cohen's d effect size with a significance level of 0.05. The findings revealed that the experimental group demonstrated greater improvement in tactical decision-making ability than the control group. Hypothesis testing indicated a significant difference between the two groups after the intervention (p < 0.05), with a very large effect size. These findings indicate that Virtual Reality-based training is more effective than conventional training in improving tactical decision-making ability among futsal players. Therefore, Virtual Reality can be considered an innovative technology-based training method to support futsal coaching programs in higher education.

References

Abdulrahman, D., Purnomo, E., & Perdana, R. P. (2021). Pengaruh Media Latihan Terhadap Peningkatan Teknik Dasar Tendangan Sabit Pada Cabang Olahraga Pencak Silat. Jurnal Pendidikan Dan Pembelajaran Khatulistiwa, 10(11), 1–7. https://doi.org/https://doi.org/10.26418/jppk.v10i11.50303

Alim, B. (2025). Pengaruh Video-Based Tactical Analysis terhadap Pengambilan Keputusan dan Performa Passing Pemain Sepak Bola: Sebuah Pendekatan Quasi-Eksperimental. Global JournalSport Science, 3(3), 438–449.

Araújo, D., Davids, K., & Hristovski, R. (2006). The ecological dynamics of decision making in sport. Psychology of Sport and Exercise, 7(6), 653–676.

Aziz, M. I. M. (2026). Pengaruh Latihan Small-Sided Games Terhadap Peningkatan Tactical Awareness Atlet Muda Bola Basket. Jurnal Ilmiah SPIRIT, 26(1), 257–263.

Bird, J. M. (2020). The use of virtual reality head-mounted displays within applied sport psychology. Journal of Sport Psychology in Action, 11(2), 115–128. https://doi.org/10.1080/21520704.2018.1563573

Cariati, I., Bonanni, R., Cifelli, P., D’Arcangelo, G., Padua, E., Annino, G., & Tancredi, V. (2025). Virtual reality and sports performance: a systematic review of randomized controlled trials exploring balance. Front. Sports Act. Living, 7, 1–10. https://doi.org/10.3389/fspor.2025.1497161

Connolly, J., Alder, D., Frame, M., & Wilson, A. D. (2025). Training decision making in sports using virtual reality: a scoping review. International Review of Sport and Exercise Psychology, 1–18. https://doi.org/10.1080/1750984X.2025.2484727

Corrêa, U. (2026). Affordances from the variability of interpersonal coordinations in the team sport of futsal. Brazilian Journal of Motor Behavior, 20(1), 1–7.

Czyż, S. H. (2021). Variability of Practice, Information Processing, and Decision Making—How Much Do We Know? Front. Psychol., 12, 1–14.

Gobet, F., Lloyd-Kelly, M., & Lane, P. C. R. (2016). What’s in a Name? The Multiple Meanings of “Chunk” and “Chunking.” Front. Psychol, 7, 1–5. https://doi.org/10.3389/fpsyg.2016.00102

Macquet, A.-C. (2020). Human Factors and Ergonomics in Spor. French Institute of Sport (INSEP). https://doi.org/10.1201/9781351060073-12

Mansyur, Z. (2018). Hakikat Transfer Of Learning dan Aspek-Aspek yang Mempengaruhinya. Jurnal Ilmiah Iqra’, 12(2), 46–159. https://doi.org/10.30984/jii.v12i2.899

Mitrotasios, M., Christofilakis, O., Armatas, V., & Apostolidis, N. (2021). The impact of small-sided games on cognitive fatigue and decision-making ability of elite youth soccer players. Facta Universitatis Series Physical Education and Sport, 19(2), 139–153. https://doi.org/10.22190/FUPES210216018M

Naser, N., Ali, A., & Macadam, P. (2017). Physical and physiological demands of futsal. Journal of Exercise Science and Fitness, 15(2), 76–80. https://doi.org/10.1016/j.jesf.2017.09.001

O’Connor, D., & Larkin, P. (2015). Decision Making and Tactical Knowledge: An Australian Perspective in the Development of Youth Football Players (B. D. Terence Favero, Barry Drust (ed.)). Routledge. https://doi.org/10.4324/9781315686745

Pinder, R., Davids, K., Renshaw, I., & Araujo, D. (2011). Representative Learning Design and Functionality of Research and Practice in Sport. Journal of Sport and Exercise Psychology, 33(1), 146–155. https://doi.org/10.1123/jsep.33.1.146

Pratama, A. F., & Kusuma, I. D. M. A. W. (2025). Pengaruh Latihan Speed Endurance Soccer Training Terhadap Making Decision Pemain Sepak Bola Remaja. JPO: Jurnal Prestasi Olahraga, 8(7), 1507–1513.

Raswadi, M. D. (2025). Efektivitas Pendekatan TGfU dalam Meningkatkan Keterampilan Teknik Dasar Futsal pada Pembelajaran Pendidikan Jasmani SiswacSMA Negeri 10 Makassar. JOURNAL SPORT SCIENCE INDONESIA, 4(4), 191–202.

Renshawa, I., Davids, K., O’Sullivan, M., Maloney, M. A., Crowther, R., & McCosker, C. (2022). An ecological dynamics approach to motor learning in practice: Reframing the learning and performing relationship in high performance sport. Asian Journal of Sport and Exercise Psychology, 2(1), 18–26.

Rhasheed, D. R. R., Lestari, B., Kusuma, I. D. M. A. W., & Nugraha, A. D. (2026). Pengaruh Latihan Small Sided Games (Ssg) Terhadap Kemampuan Passing Dan Control Pemain Ku-12 Di Chifa Futsal Academy Gresik. JPO: Jurnal Prestasi Olahraga, 9(5), 2219–2225.

Richlan, F., Weiß, M., Kastner, P., & Braid, J. (2023). Virtual training, real effects: a narrative review on sports performance enhancement through interventions in virtual reality. Frontiers in Psychology, 14, 1–20. https://doi.org/10.3389/fpsyg.2023.1240790

Rohman, A., Ismaya, B., & Syafei, M. M. (2021). Survei Teknik Dasar Passing Kaki Bagian dalam Peserta Ekstrakurikuler Futsal SMK Pamor Cikampek. Jurnal Ilmiah Wahana Pendidikan, 7(6).

Snow, J. C., & Culham, J. C. (2021). The Treachery of Images: How Realism Influences Brain and Behavior. Trends in Cognitive Sciences, 25(6). https://doi.org/10.1016/j.tics.2021.02.008

Sugiyono. (2017). Metode KuantitatiSugiyono. (2017). Metode Kuantitatif. In Metode Penelitian Kuantitatif, Kualitatif, dan R&D (pp. 13–19).f. In Metode Penelitian Kuantitatif, Kualitatif, dan R&D.

Taupin, M. L., Romeas, T., Juste, L., & Labbé, D. R. (2023). Exploring the effects of 3D-360°VR and 2D viewing modes on gaze behavior, head excursion, and workload during a boxing specific anticipation task. Front Psychol, 23(14). https://doi.org/10.3389/fpsyg.2023.1235984

Thatcher, B., Ivanov, G., Szerovay, M., & Mills, G. (2020). Virtual Reality Technology in Football Coaching: Barriers and Opportunities. International Sport Coaching Journal, 9, 1–37. https://doi.org/10.1123/iscj.2020-0011

Tsani, E. R. (2022). Virtual Reality Dan Leap Motion Controller Sebagai Terapi Fisik Pada Pasien Pasca Stroke : Sebuah Literature Review. Prosiding 15th Urecol: Seri Student Paper Presentation, 83–97.

Witte, K., Bürger, D., & Pastel, S. (2025). Sports training in virtual reality with a focus on visual perception: a systematic review. Front. Sports Act. Living, 7, 1–22. https://doi.org/10.3389/fspor.2025.1530948

Yunchao, M., Mengyao, R., & Xingman, L. (2023). Application of virtual simulation technology in sports decision training: a systematic review. Front. Psychol, 14, 1–9. https://doi.org/https://doi.org/10.3389/fpsyg.2023.1164117

Zaal, F., & Bootsma, R. J. (2011). Virtual Reality as a Tool for the Study of Perception-Action: The Case of Running to Catch Fly Balls. Presence Teleoperators & Virtual Environments, 20(1), 93–103. https://doi.org/10.1162/pres_a_00037

Published

2026-07-21

How to Cite

Kustiawan, A. A. ., Adi, P. W. ., Pribadi, A. ., Alexander, B., & Zulham. (2026). Efektifitas Latihan Berbasis Virtual Reality terhadap Kemampuan Pengambilan Keputusan Taktis Pemain Futsal: Studi Quasi- Eksperimental. SPRINTER: Jurnal Ilmu Olahraga, 7(3), 867-875. https://doi.org/10.46838/spr.v7i3.1325